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This started out as an attempt to make a green version of these for Fortune & Romance, but I ended up tweaking them and adding more detail, and eventually just decided to make a whole set. I worked off of remisims 's defaults file so that I could use all of the supernatural life states in one package.


In the normal life state, servos will have green eyes and servettes will have blue eyes. The green is for plot related reasons, and the blue is just because that's the original default servo eye color.


Vampires have red eyes as usual, with the vampiras getting a black bow and red lipstick.


Witches and warlocks get stars on their cheeks and purple eyes with sparklies in them, with the witches getting purple lipstick.


Werewolves have yellow eyes with little moons in them, with the she-wolves getting a black bow with black lipstick. Were-servo transformations are very glitchy. Ideally, they should be normal during the day and take on the yellow eyes every night at 8, but sometimes they don't. If this happens it might help to change them into their formalwear. Also, in some cases, exiting the lot and going back into it will also make the yellow eyes show up.



Aug. 3rd, 2011 07:10 pm (UTC)
These are cute, thank you for sharing!

I never even realised that default servos only had blue eyes! I thought their eyes matched their creator's.
Aug. 3rd, 2011 08:55 pm (UTC)
I really wish that was the case! It would have made a lot more sense.
May. 17th, 2015 06:28 pm (UTC)
Yeah, they have their creator's aspiration, personality spreadsheet, AND skillset...
BUT then that would work with how many eyecolors? Well the original five (brown, green, grey, light blue, dark blue) and the alien one...

BUT what if someone with custom eyes, or no eyes at all (make a sim in CAS by putting alien skin on them and also alien eyes, then take the alien skin away and make them mannequin skin instead) makes a servo?

Actually, something like that COULD eventually work... in a Sims game closer to TS3 than TS1 or TS4, in which eye and hair colors work through CASt.

But I know you don't play TS3, right?
May. 17th, 2015 08:32 pm (UTC)
Re: Yeah, they have their creator's aspiration, personality spreadsheet, AND skillset...
You'd just have the eyes revert to a default set of genetics the same way the rest of the game's genetics work when a parent has no genetics to contribute (face 2, s2, blue eyes)
May. 18th, 2015 12:36 pm (UTC)
Re: Yeah, they have their creator's aspiration, personality spreadsheet, AND skillset...
Yeah, the blue eyes the Servo already has would be for sims with custom eyes.
(It would be a diff. shade than both light and dark blue. Maybe something bit more greyer?)

Is your Servo even an actual Servo, or just a sim dressed like one? Because if so, you can just recolor the Servo head and have many fake Servos in diff. eye colors.

So if in your headlore, someone with let's say purple or amber or icy-blue or whatever custom eyes, the Servo has that eyecolor.